![ffbe scorn of the intangir ffbe scorn of the intangir](https://i.ytimg.com/vi/oeaItWg5Xeg/maxresdefault.jpg)
It is best to not use Chainsaw since Intangir is Deathproof and Chainsaw has 25% rate to completely miss.įor non-elemental magic abilities, Strago can use Stone, Revenge Blast, Traveler, and 1000 Needles. Good ways to deal damage include using Ultima Weapon for Terra, Locke, and Celes Gau's Stray Cat rage that has the Cat Scratch attack (x8 damage) Cyan's Fang and Flurry Bushido skills Sabin's Raging Fist and Meteor Strike Blitzes and Edgar's Tools Drill. Using Intangir's rage allows Strago to learn the Transfusion lore.Ī good way to defeat Intangir in early game without using a glitch is to equip the party with Hermes Sandals for the Auto-Haste effect, and cast Stop while the enemy is invisible, and then use physical attacks or non-elemental magic abilities. It is strongly advised not to sketch Intangir on a console because the Sketch bug in the Super Famicom, Super Famicom Mini, and US SNES 1.0 versions, which stems from sketching invisible monsters, makes game state corruption highly likely, and the possibility of total save state erasure nonzero there are better targets for obtaining the Lore than Intangir, such as confusing an Unseelie. Using Relm's Sketch while having Strago in the party allows him to learn the Traveler Lore, which Strago can use depending on how many steps the player has taken in the game. The Intangir yields 10 Magic Points after every battle even when it flees, the most in the World of Balance, and rare Magicite Shards can be stolen from it. If slain (except through Doom, which prevents a dying animation), it will use Meteor on whoever slays it as a final attack. If the Intangir wakes up with 1280 HP or less, it will flee. Intangir has two status weaknesses: Slow and Stop.
![ffbe scorn of the intangir ffbe scorn of the intangir](https://i.ytimg.com/vi/wdFnrQl3tsQ/maxresdefault.jpg)
When damaged, the Intangir will use the powerful enemy spell version of Meteor, and then Sleep to become invisible again. The only way to remove Invisible is to strike the Intangir with a spell.
![ffbe scorn of the intangir ffbe scorn of the intangir](https://i.ytimg.com/vi/nMSQf-wneso/maxresdefault.jpg)
The Intangir enters the battle with the Invisible status. It absorbs all elements and can easily KO the party in one round unless they are at a high level. Intangir has more HP than the Ultima Weapon and many end-game enemies. Tonic Tonic Tonic Megalixir Morph ID: 11 Battle